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NOSSDAV
2009
Springer
16 years 25 days ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
NOSSDAV
2009
Springer
16 years 25 days ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
142
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NOSSDAV
2009
Springer
16 years 25 days ago
Rapid identification of Skype traffic flows
In this paper we present results of experimental work using machine learning techniques to rapidly identify Skype traffic. We show that Skype traffic can be identified by observin...
Philip Branch, Amiel Heyde, Grenville J. Armitage
PET
2009
Springer
16 years 24 days ago
Privacy-Preserving Face Recognition
Abstract. Face recognition is increasingly deployed as a means to unobtrusively verify the identity of people. The widespread use of biometrics raises important privacy concerns, i...
Zekeriya Erkin, Martin Franz, Jorge Guajardo, Stef...
SAGT
2009
Springer
113views Game Theory» more  SAGT 2009»
16 years 24 days ago
Games with Congestion-Averse Utilities
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
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