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» Algorithms, games, and the internet
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LCN
2002
IEEE
15 years 3 months ago
Robust Playout Mechanism for Internet Audio Applications
In Internet audio applications, delay and delay jitter affect applications' quality of service mostly. Since packet delays are different and changing over time, the receiver ...
Won Jong Jeon, Kyung-Joon Park, Klara Nahrstedt
AAAI
2008
15 years 29 days ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
CDC
2010
IEEE
134views Control Systems» more  CDC 2010»
14 years 5 months ago
Nonlinear state-dependent delay modeling and stability analysis of internet congestion control
It is shown that the queuing delay involved in the congestion control algorithm is state-dependent and does not depend on the current time. Then, using an accurate formulation for ...
Corentin Briat, Håkan Hjalmarsson, Karl Henr...
ICDCS
1996
IEEE
15 years 2 months ago
A Tool for Massively Replicating Internet Archives: Design, Implementation, and Experience
This paper reports the design, implementation, and performance of a scalable and efficient tool to replicate Internet information services. Our tool targets replication degrees of...
Peter B. Danzig, Dante DeLucia, Katia Obraczka, Er...
INFOCOM
2006
IEEE
15 years 4 months ago
Request-Aware Scheduling for Busy Internet Services
— Internet traffic is bursty and network servers are often overloaded with surprising events or abnormal client request patterns. This paper studies scheduling algorithms for in...
Jingyu Zhou, Caijie Zhang, Tao Yang, Lingkun Chu