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» Algorithms, games, and the internet
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STOC
2010
ACM
149views Algorithms» more  STOC 2010»
15 years 3 months ago
Graph Expansion and the Unique Games Conjecture
Prasad Raghavendra and David Steurer
PERCOM
2007
ACM
15 years 10 months ago
Achieving Flexible Cache Consistency for Pervasive Internet Access
Caching is an important technique to support pervasive Internet access. Cache consistency measures the deviation between the cached data and the source data. In mobile computing e...
Yu Huang 0002, Jiannong Cao, Zhijun Wang, Beihong ...
IMC
2004
ACM
15 years 4 months ago
Robust synchronization of software clocks across the internet
Accurate, reliable timestamping which is also convenient and inexpensive is needed in many important areas including real-time network applications and network measurement. Recent...
Darryl Veitch, Satish Babu Korada, Attila Pá...
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ATAL
2009
Springer
15 years 5 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 5 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...