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GI
2004
Springer
15 years 4 months ago
Herausforderungen bei der Gestaltung von Pervasive Games
: In dem vorliegenden Papier geben wir einen kurzen Überblick über den aktuellen Stand der Entwicklungen im Bereich Pervasive Gaming. Dabei gehen wir insbesondere auf zwei Bereic...
Irma Lindt, Leonie Schäfer, Dian Tan
ATAL
2009
Springer
15 years 5 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
SAGT
2009
Springer
131views Game Theory» more  SAGT 2009»
15 years 5 months ago
The Computational Complexity of Weak Saddles
Abstract. We continue the recently initiated study of the computational aspects of weak saddles, an ordinal set-valued solution concept proposed by Shapley. Brandt et al. gave a po...
Felix Brandt, Markus Brill, Felix A. Fischer, Jan ...
COCO
2007
Springer
84views Algorithms» more  COCO 2007»
15 years 5 months ago
Understanding Parallel Repetition Requires Understanding Foams
Motivated by the study of Parallel Repetition and also by the Unique Games Conjecture, we investigate the value of the “Odd Cycle Games” under parallel repetition. Using tools...
Uriel Feige, Guy Kindler, Ryan O'Donnell
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 5 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto