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» Algorithms, games, and the internet
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WWW
2008
ACM
15 years 11 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
INFOCOM
2003
IEEE
15 years 3 months ago
Multipoint-to-Point Session Fairness in the Internet
— In the current Internet, many applications start sessions with multiple connections to multiple servers in order to expedite the reception of data. One may argue that such aggr...
Pradnya Karbhari, Ellen W. Zegura, Mostafa H. Amma...
89
Voted
SIGCOMM
2009
ACM
15 years 4 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
77
Voted
AI
2007
Springer
15 years 4 months ago
Competition and Coordination in Stochastic Games
Agent competition and coordination are two classical and most important tasks in multiagent systems. In recent years, there was a number of learning algorithms proposed to resolve ...
Andriy Burkov, Abdeslam Boularias, Brahim Chaib-dr...
92
Voted
DAC
2006
ACM
15 years 11 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi