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» Algorithms, games, and the internet
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STOC
2003
ACM
137views Algorithms» more  STOC 2003»
15 years 10 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
WDAG
2005
Springer
92views Algorithms» more  WDAG 2005»
15 years 3 months ago
Timing Games and Shared Memory
Zvi Lotker, Boaz Patt-Shamir, Mark R. Tuttle
FUN
2010
Springer
202views Algorithms» more  FUN 2010»
15 years 3 months ago
Tradeoffs in Process Strategy Games with Application in the WDM Reconfiguration Problem
Nathann Cohen, David Coudert, Dorian Mazauric, Nap...
NETGAMES
2004
ACM
15 years 3 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
IE
2007
14 years 12 months ago
A physical three-way interactive game based on table tennis
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Florian Mueller, Martin R. Gibbs