The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
Internet streaming applications are affected by adverse network conditions such as high packet loss rates and long delays. This paper aims at mitigating such effects by leveraging...
—The current best-effort Internet does not guarantee the bandwidth availability between a receiver and a sender, and so renders any quality-of-service (QoS) control difficult, if...
We present a class of instances of the existence of a second object of a specified type, in fact, of an even number of objects of a specified type, which generalizes the existence...