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ISCAS
2005
IEEE
209views Hardware» more  ISCAS 2005»
15 years 3 months ago
Low complexity H.263 to H.264 video transcoding using motion vector decomposition
The H.264 adopts various block types and multiple reference frames for motion compensation. For transcoding a video sequence from the H.263 format to the H.264 format, it is benef...
Kai-Tat Fung, Wan-Chi Siu
CGI
1998
IEEE
15 years 2 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
FORMATS
2008
Springer
14 years 11 months ago
Timed Parity Games: Complexity and Robustness
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
AVBPA
2003
Springer
152views Biometrics» more  AVBPA 2003»
15 years 3 months ago
Experimental Results on Fusion of Multiple Fingerprint Matchers
Fingerprints are widely used in automatic identity verification systems. The core of such systems is the verification algorithm to match two fingerprints. So far, various method fo...
Gian Luca Marcialis, Fabio Roli
SIGMOD
2002
ACM
198views Database» more  SIGMOD 2002»
15 years 10 months ago
Processing complex aggregate queries over data streams
Recent years have witnessed an increasing interest in designing algorithms for querying and analyzing streaming data (i.e., data that is seen only once in a fixed order) with only...
Alin Dobra, Minos N. Garofalakis, Johannes Gehrke,...