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ML
2000
ACM
126views Machine Learning» more  ML 2000»
15 years 7 months ago
Learning to Play Chess Using Temporal Differences
In this paper we present TDLEAF( ), a variation on the TD( ) algorithm that enables it to be used in conjunction with game-tree search. We present some experiments in which our che...
Jonathan Baxter, Andrew Tridgell, Lex Weaver
CL
1999
Springer
15 years 7 months ago
Optimizing floating point operations in Scheme
It is well known that dynamic typing in languages like Lisp is costly in terms of performance. Besides the cost of tag checking, the other major source of ine ciency comes from th...
W. F. Wong
JCO
1998
136views more  JCO 1998»
15 years 7 months ago
A Greedy Randomized Adaptive Search Procedure for the Feedback Vertex Set Problem
Abstract. A Greedy Randomized Adaptive Search Procedure (GRASP) is a randomized heuristic that has produced high quality solutions for a wide range of combinatorial optimization pr...
Panos M. Pardalos, Tianbing Qian, Mauricio G. C. R...
SIMULATION
1998
177views more  SIMULATION 1998»
15 years 7 months ago
Simulation and Planning of an Intermodal Container Terminal
A decision support system for the management of an intermodal container terminal is presented. Among the problems to be solved, there are the spatial allocation of containers on t...
Luca Maria Gambardella, Andrea Emilio Rizzoli, Mar...
SIGCSE
2002
ACM
118views Education» more  SIGCSE 2002»
15 years 7 months ago
A proposed undergraduate bioinformatics curriculum for computer scientists
Bioinformatics is a new and rapidly evolving discipline that has emerged from the fields of experimental molecular biology and biochemistry, and from the the artificial intelligen...
Travis E. Doom, Michael L. Raymer, Dan E. Krane, O...
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