This paper describes an algorithm, called Dynamic Window-Constrained Scheduling (DWCS), designed to meet the service constraints on packets from multiple, network-bound media stre...
In this paper; we describe optimal algorithmsfor incorporating error recovery in the imprecise computation model. In that model eack task compriser a mandatory and an optional par...
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Instruction scheduling is an important compiler technique for exploiting more instruction-level parallelism (ILP) in high-performance microprocessors, and in this paper, we study ...
Designers of distributed embedded systems face many challenges in determining the appropriate tradeoffs to make when defining a system architecture or retargeting an existing desi...