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CGA
2011
14 years 10 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
FTCGV
2011
122views more  FTCGV 2011»
14 years 9 months ago
Structured Learning and Prediction in Computer Vision
Powerful statistical models that can be learned efficiently from large amounts of data are currently revolutionizing computer vision. These models possess a rich internal structur...
Sebastian Nowozin, Christoph H. Lampert
IBPRIA
2011
Springer
14 years 9 months ago
The Fast and the Flexible: Extended Pseudo Two-Dimensional Warping for Face Recognition
Abstract. In this work, we propose a novel extension of pseudo 2D image warping (P2DW) which allows for joint alignment and recognition of non-rectified face images. P2DW allows f...
Leonid Pishchulin, Tobias Gass, Philippe Dreuw, He...
ATAL
2011
Springer
14 years 6 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey
DAGM
2011
Springer
14 years 6 months ago
Using Landmarks as a Deformation Prior for Hybrid Image Registration
Hybrid registration schemes are a powerful alternative to fully automatic registration algorithms. Current methods for hybrid registration either include the landmark information a...
Marcel Lüthi, Christoph Jud, Thomas Vetter
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