: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
The location of facilities in order to provide service for customers is a well-studied problem in the operations research literature. In the basic model, there is a predefined cos...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
In massively collaborative projects such as scientific or community databases, users often need to agree or disagree on the content of individual data items. On the other hand, tr...
Background: To understand the evolutionary role of Lateral Gene Transfer (LGT), accurate methods are needed to identify transferred genes and infer their timing of acquisition. Ph...
Sophie S. Abby, Eric Tannier, Manolo Gouy, Vincent...