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» Algorithms and Data Structures for Computer Topology
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CGI
2009
IEEE
15 years 10 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
SPAA
2003
ACM
15 years 11 months ago
Nonblocking k-compare-single-swap
The current literature offers two extremes of nonblocking software synchronization support for concurrent data structure design: intricate designs of specific structures based o...
Victor Luchangco, Mark Moir, Nir Shavit
CVPR
2000
IEEE
16 years 8 months ago
Hierarchical Structure and Nonrigid Motion Recovery from 2D Monocular Views
Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
Lin Zhou, Chandra Kambhamettu
COMPLIFE
2005
Springer
15 years 11 months ago
Protein Annotation by Secondary Structure Based Alignments (PASSTA)
Abstract. Most software tools in homology recognition on proteins answer only a few specific questions, often leaving not much room for the interpretation of the results. We devel...
Constantin Bannert, Jens Stoye
CVPR
2010
IEEE
16 years 2 months ago
Model Evolution: An Incremental Approach to Non-Rigid Structure from Motion
In this paper, we present a new framework for non-rigid structure from motion (NRSFM) that simultaneously addresses three significant challenges: severe occlusion, perspective ca...
Shengqi Zhu, Li Zhang, Brandon Smith