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» Algorithms and computations on cellular automata
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92
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CONCUR
2007
Springer
15 years 6 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
BMCBI
2010
112views more  BMCBI 2010»
15 years 21 days ago
A boundary delimitation algorithm to approximate cell soma volumes of bipolar cells from topographical data obtained by scanning
Background: Cell volume determination plays a pivotal role in the investigation of the biophysical mechanisms underlying various cellular processes. Whereas light microscopy in pr...
Patrick Happel, Kerstin Moller, Ralf Kunz, Irmgard...
100
Voted
STACS
2009
Springer
15 years 7 months ago
Hardness and Algorithms for Rainbow Connectivity
An edge-colored graph G is rainbow connected if any two vertices are connected by a path whose edges have distinct colors. The rainbow connectivity of a connected graph G, denoted ...
Sourav Chakraborty, Eldar Fischer, Arie Matsliah, ...
81
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TACAS
1999
Springer
91views Algorithms» more  TACAS 1999»
15 years 4 months ago
Timed Diagnostics for Reachability Properties
We consider the problem of computing concrete diagnostics for timed automata and reachability properties. Concrete means containing information both about the discrete state change...
Stavros Tripakis
93
Voted
CHI
2008
ACM
15 years 2 months ago
Genetic algorithm can optimize hierarchical menus
Hierarchical menus are now ubiquitous. The performance of the menu depends on many factors: structure, layout, colors and so on. There has been extensive research on novel menus, ...
Shouichi Matsui, Seiji Yamada