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» Algorithms for Cartogram Animation
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SIGGRAPH
1998
ACM
15 years 4 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel
WSC
1998
15 years 1 months ago
Emulation of a Material Delivery System
Emulation is the process of exactly imitating a real system. Recent advances in simulation technology make it possible to emulate real world control systems by using a system'...
Todd LeBaron, Kelly Thompson
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
15 years 4 months ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
SIGGRAPH
1999
ACM
15 years 4 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
VISUALIZATION
1998
IEEE
15 years 4 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis