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» Algorithms for Cartogram Animation
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91
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CGF
2008
121views more  CGF 2008»
15 years 20 days ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
91
Voted
CMSB
2007
Springer
15 years 4 months ago
Efficient, Correct Simulation of Biological Processes in the Stochastic Pi-calculus
This paper presents a simulation algorithm for the stochastic -calculus, designed for the efficient simulation of biological systems with large numbers of molecules. The cost of a ...
Andrew Phillips, Luca Cardelli
91
Voted
VISUALIZATION
1992
IEEE
15 years 4 months ago
Improving the Visualization of Hierarchies with Treemaps: Design Issues and Experimentation
Controlled experiments with novice treemap users and real data highlight the strengths of treemaps and provide direction for improvement. Issues discussed include experimental res...
David Turo, B. Johnson
123
Voted
TOG
2012
199views Communications» more  TOG 2012»
13 years 3 months ago
Tracking surfaces with evolving topology
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
Morten Bojsen-Hansen, Hao Li, Chris Wojtan
SMA
1995
ACM
176views Solid Modeling» more  SMA 1995»
15 years 4 months ago
Incremental algorithms for collision detection between solid models
: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
Madhav K. Ponamgi, Dinesh Manocha, Ming C. Lin