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» Algorithms for Cartogram Animation
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NPAR
2004
ACM
15 years 6 months ago
Hardware-determined feature edges
Algorithms that detect silhouettes, creases, and other edge based features often perform per-edge and per-face mesh computations using global adjacency information. These are unsu...
Morgan McGuire, John F. Hughes
100
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SIGGRAPH
1997
ACM
15 years 4 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
ICIP
2002
IEEE
16 years 2 months ago
Watermarking 3D models
Copyright protection of graphical objects and models is important for protecting author rights in animation, multimedia, computeraided design (CAD), virtual reality, medical imagi...
Thomas Harte, Adrian G. Bors
104
Voted
NPAR
2009
ACM
15 years 7 months ago
Ray tracing NPR-style feature lines
We present an algorithm for rendering high-quality line primitives of controllable on-screen width within a ray tracing framework, which can render simple NPR-style feature lines,...
A. N. M. Imroz Choudhury, Steven G. Parker
CGI
2004
IEEE
15 years 4 months ago
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes
Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering&...
Takehiro Tawara, Karol Myszkowski, Hans-Peter Seid...