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» Algorithms for Categorical Equivalence
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ATAL
2010
Springer
15 years 2 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
15 years 2 months ago
How social structure and institutional order co-evolve beyond instrumental rationality
This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Jae-Woo Kim
ICASSP
2010
IEEE
15 years 2 months ago
Automatic matched filter recovery via the audio camera
The sound reaching the acoustic sensor in a realistic environment contains not only the part arriving directly from the sound source but also a number of environmental re ections....
Adam O'Donovan, Ramani Duraiswami, Dmitry N. Zotki...
BMCBI
2010
121views more  BMCBI 2010»
15 years 1 months ago
MS4 - Multi-Scale Selector of Sequence Signatures: An alignment-free method for classification of biological sequences
Background: While multiple alignment is the first step of usual classification schemes for biological sequences, alignment-free methods are being increasingly used as alternatives...
Eduardo Corel, Florian Pitschi, Ivan Laprevotte, G...
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 1 months ago
Information Distance
While Kolmogorov complexity is the accepted absolute measure of information content in an individual finite object, a similarly absolute notion is needed for the information distan...
Charles H. Bennett, Péter Gács, Ming...