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» Algorithms for Drawing Media
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148
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PG
2000
IEEE
15 years 8 months ago
Acceleration of Monte Carlo Path Tracing in General Environments
This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...
Frederic Pérez, Ignacio Martín, Xavi...
114
Voted
IDMS
1997
Springer
153views Multimedia» more  IDMS 1997»
15 years 8 months ago
Embedding Data in 3D Models
The recent popularity of digital media such as CD-ROM and the Internet has prompted exploration of techniques for embedding data, either visibly or invisibly, into text, image, and...
Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
141
Voted
TSP
2008
123views more  TSP 2008»
15 years 3 months ago
A Rough Programming Approach to Power-Balanced Instruction Scheduling for VLIW Digital Signal Processors
The focus of this paper is on VLIW instruction scheduling that minimizes the variation of power consumed by the processor during the execution of a target program. We use rough set...
Shu Xiao, Edmund Ming-Kit Lai
JUCS
2007
108views more  JUCS 2007»
15 years 3 months ago
Integrating Module Checking and Deduction in a Formal Proof for the Perlman Spanning Tree Protocol (STP)
: In the IEEE 802.1D standard for the Media Access Control layer (MAC layer) bridges, there is an STP (Spanning Tree Protocol) definition, based on the algorithm that was proposed...
Hossein Hojjat, Hootan Nakhost, Marjan Sirjani
113
Voted
CIKM
2010
Springer
15 years 2 months ago
Overview of the 2nd international workshop on search and mining user-generated contents
This overview introduces the aim of the SMUC 2010 workshop, as well as the list of papers presented in the workshop. Categories and Subject Descriptors H.3 [Information Systems]: ...
José Carlos Cortizo, Francisco M. Carrero, ...