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» Algorithms for Drawing Media
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3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
15 years 7 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
ATC
2006
Springer
15 years 7 months ago
TOBAB: A Trend-Oriented Bandwidth Adaptive Buffering in Peer-to-Peer Streaming System
Multimedia streaming application is increasingly popular. P2P mode makes it much more suitable for large-scale users to participate into one single application. However, most effor...
Sirui Yang, Hai Jin, Xuping Tu
MSS
2000
IEEE
130views Hardware» more  MSS 2000»
15 years 7 months ago
Design for a Decentralized Security System For Network Attached Storage
T This paper describes an architecture for a secure file system based on network-attached storage that guarantees end-to-end encryption for all user data. We describe the design of...
William E. Freeman, Ethan L. Miller
EACL
2003
ACL Anthology
15 years 5 months ago
Learning to Identify Fragmented Words in Spoken Discourse
Disfluent speech adds to the difficulty of processing spoken language utterances. In this paper we concentrate on identifying one disfluency phenomenon: fragmented words. Our d...
Piroska Lendvai
TOG
2002
170views more  TOG 2002»
15 years 3 months ago
Cut-and-paste editing of multiresolution surfaces
Cutting and pasting to combine different elements into a common structure are widely used operations that have been successfully adapted to many media types. Surface design could ...
Henning Biermann, Ioana M. Martin, Fausto Bernardi...