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» Algorithms for Drawing Media
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SCALESPACE
2007
Springer
15 years 10 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré
UIST
2004
ACM
15 years 9 months ago
Hierarchical parsing and recognition of hand-sketched diagrams
A long standing challenge in pen-based computer interaction is the ability to make sense of informal sketches. A main difficulty lies in reliably extracting and recognizing the i...
Levent Burak Kara, Thomas F. Stahovich
VDA
2010
247views Visualization» more  VDA 2010»
15 years 6 months ago
Flow Web: a graph based user interface for 3D flow field exploration
While there have been intensive efforts in developing better 3D flow visualization techniques, little attention has been paid to the design of better user interfaces and more effe...
Lijie Xu, Han-Wei Shen
ICAI
2004
15 years 5 months ago
Using Fuzzy Clustering for Real-time Space Flight Safety
To ensure space flight safety, it is necessary to monitor myriad sensor readings on the ground and in flight. Since a space shuttle has many sensors, monitoring data and drawing c...
Charles Lee, Darrin M. Hanna, Richard E. Haskell, ...
JVCIR
2007
231views more  JVCIR 2007»
15 years 4 months ago
Painting in High Dynamic Range
We present a novel approach that allows users to intuitively and interactively manipulate High Dynamic Range (HDR) images using commonly available Low Dynamic Range (LDR) displays...
Mark Colbert, E. Reinhard, Charles E. Hughes