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» Algorithms for Drawing Media
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SIGGRAPH
1999
ACM
15 years 8 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
SIGGRAPH
1994
ACM
15 years 8 months ago
Interactive pen-and-ink illustration
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures--collections of strokes arranged in different patterns--to generate textur...
Michael Salisbury, Sean E. Anderson, Ronen Barzel,...
GD
2006
Springer
15 years 8 months ago
Planar Decompositions and the Crossing Number of Graphs with an Excluded Minor
Tree decompositions of graphs are of fundamental importance in structural and algorithmic graph theory. Planar decompositions generalise tree decompositions by allowing an arbitrar...
David R. Wood, Jan Arne Telle
PAKDD
2000
ACM
161views Data Mining» more  PAKDD 2000»
15 years 8 months ago
Adaptive Boosting for Spatial Functions with Unstable Driving Attributes
Combining multiple global models (e.g. back-propagation based neural networks) is an effective technique for improving classification accuracy by reducing a variance through manipu...
Aleksandar Lazarevic, Tim Fiez, Zoran Obradovic
SIGGRAPH
1995
ACM
15 years 8 months ago
Optimally combining sampling techniques for Monte Carlo rendering
Monte Carlo integration is a powerful technique for the evaluation of difficult integrals. Applications in rendering include distribution ray tracing, Monte Carlo path tracing, a...
Eric Veach, Leonidas J. Guibas