We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Abstract. In this paper we show how Metropolis Light Transport can be extended both in the underlying theoretical framework and the algorithmic implementation to incorporate volume...
The eXplicit Control Protocol (XCP) was developed to overcome some of the limitations of TCP, such as low utilization in high bandwidth delay product networks, unstable throughput...
We consider streaming of pre-encoded and packetized media over best-effort networks in presence of acknowledgment feedback. Given an estimation of future transmission resources an...
We designed an interactive visual workspace, MediaGLOW, that supports users in organizing personal and shared photo collections. The system interactively places photos with a spri...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...