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VISUALIZATION
2005
IEEE
15 years 7 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
KIVS
2005
Springer
15 years 7 months ago
Measuring Large Overlay Networks - The Overnet Example
Peer-to-peer overlay networks have grown significantly in size and sophistication over the last years. Meanwhile, distributed hash tables (DHT) provide efficient means to create g...
Kendy Kutzner, Thomas Fuhrmann
NOSSDAV
2005
Springer
15 years 7 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ACMSE
2004
ACM
15 years 7 months ago
Trust based adaptive on demand ad hoc routing protocol
In this paper, we propose a routing protocol that is based on securing the routing information from unauthorized users. Even though routing protocols of this category are already ...
Rajiv K. Nekkanti, Chung-wei Lee
CIKM
2009
Springer
15 years 6 months ago
Answering XML queries using materialized views revisited
Answering queries using views is a well-established technique in databases. In this context, two outstanding problems can be formulated. The first one consists in deciding whethe...
Xiaoying Wu, Dimitri Theodoratos, Wendy Hui Wang