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NETGAMES
2004
ACM
15 years 6 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
88
Voted
AI
2004
Springer
15 years 13 days ago
Efficient learning equilibrium
Efficient Learning Equilibrium (ELE) is a natural solution concept for multi-agent encounters with incomplete information. It requires the learning algorithms themselves to be in ...
Ronen I. Brafman, Moshe Tennenholtz
ICIP
2006
IEEE
16 years 2 months ago
On the Use of Metrics for Multi-Dimensional Descriptors Clustering
The Visual Thesaurus is a new query approach when no starting image is available. It is a concise representation of all similar regions in a panel of visual patches; the user arra...
Hichem Houissa, Nozha Boujemaa
EDCC
2005
Springer
15 years 6 months ago
Structure-Based Resilience Metrics for Service-Oriented Networks
Many governmental agencies and businesses organizations use networked systems to provide a number of services. Such a service-oriented network can be implemented as an overlay on ...
Daniel J. Rosenkrantz, Sanjay Goel, S. S. Ravi, Ja...
101
Voted
IJCNN
2000
IEEE
15 years 5 months ago
Metrics that Learn Relevance
We introduce an algorithm for learning a local metric to a continuous input space that measures distances in terms of relevance to the processing task. The relevance is defined a...
Samuel Kaski, Janne Sinkkonen