Background: Defects are related to failures and they do not have much power for indicating a higher quality or a better system above the baseline that the end-users expect. Nevert...
Abstract--This paper considers the noncooperative maximization of mutual information in the vector Gaussian interference channel in a fully distributed fashion via game theory. Thi...
In this paper an objective metric to measure the perceptual quality of watermarked 3D meshes is presented. The metric, which is based on a black-box approach, relies on the measur...
Abstract— We describe a decentralized learning-based activation algorithm for a ZigBee-enabled unattended ground sensor network. Sensor nodes learn to monitor their environment i...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...