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AMC
2008
86views more  AMC 2008»
15 years 5 months ago
Numerical solution of stochastic Nash games with state-dependent noise for weakly coupled large-scale systems
This paper discusses the infinite horizon stochastic Nash games with state-dependent noise. After establishing the asymptotic structure along with the positive semidefiniteness for...
Muneomi Sagara, Hiroaki Mukaidani, Toru Yamamoto
EWSN
2004
Springer
16 years 4 months ago
Max-Min Length-Energy-Constrained Routing in Wireless Sensor Networks
We consider the problem of inter-cluster routing between cluster heads via intermediate sensor nodes in a hierarchical sensor network. Sensor nodes having limited and unreplenishab...
Rajgopal Kannan, Lydia Ray, Ramaraju Kalidindi, S....
FLAIRS
2004
15 years 6 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ADMA
2006
Springer
121views Data Mining» more  ADMA 2006»
15 years 11 months ago
A New Polynomial Time Algorithm for Bayesian Network Structure Learning
We propose a new algorithm called SCD for learning the structure of a Bayesian network. The algorithm is a kind of constraintbased algorithm. By taking advantage of variable orderi...
Sanghack Lee, Jihoon Yang, Sungyong Park
DSN
2006
IEEE
15 years 11 months ago
Performance Assurance via Software Rejuvenation: Monitoring, Statistics and Algorithms
We present three algorithms for detecting the need for software rejuvenation by monitoring the changing values of a customer-affecting performance metric, such as response time. A...
Alberto Avritzer, Andre B. Bondi, Michael Grottke,...