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SIGMETRICS
2002
ACM
118views Hardware» more  SIGMETRICS 2002»
15 years 5 months ago
Robust traffic engineering: game theoretic perspective
On-line routing algorithms deal with requests as they arrive without assuming any knowledge of the underlying process that generates the streams of requests. By contrast, off-line...
Vladimir Marbukh
178
Voted
SIGCOMM
2000
ACM
15 years 10 months ago
FIRE: Flexible intra-AS routing environment
Current routing protocols are monolithic, specifying the algorithm used to construct forwarding tables, the metric used by the algorithm (generally some form of hop-count), and th...
Craig Partridge, Alex C. Snoeren, W. Timothy Stray...
ATAL
2008
Springer
15 years 8 months ago
Solving two-person zero-sum repeated games of incomplete information
In repeated games with incomplete information, rational agents must carefully weigh the tradeoffs of advantageously exploiting their information to achieve a short-term gain versu...
Andrew Gilpin, Tuomas Sandholm
166
Voted
CCGRID
2008
IEEE
16 years 18 days ago
A Proactive Non-Cooperative Game-Theoretic Framework for Data Replication in Data Grids
— Data grids and its cost effective nature has taken on a new level of interest in recent years; amalgamation of different providers results in increased capacity as well as lowe...
Ali Elghirani, Riky Subrata, Albert Y. Zomaya
WAOA
2005
Springer
152views Algorithms» more  WAOA 2005»
15 years 11 months ago
Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost
We study computational and coordination efficiency issues of Nash equilibria in symmetric network congestion games. We first propose a simple and natural greedy method that comput...
Dimitris Fotakis, Spyros C. Kontogiannis, Paul G. ...