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AAAI
2012
13 years 2 months ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Lukasz Kaiser
103
Voted
IJVR
2008
111views more  IJVR 2008»
15 years 14 days ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
TSMC
1998
97views more  TSMC 1998»
15 years 3 days ago
Parallel algorithms for modules of learning automata
— Parallel algorithms are presented for modules of learning automata with the objective of improving their speed of convergence without compromising accuracy. A general procedure...
M. A. L. Thathachar, M. T. Arvind
97
Voted
NIPS
1993
15 years 1 months ago
The Parti-Game Algorithm for Variable Resolution Reinforcement Learning in Multidimensional State-Spaces
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
Andrew W. Moore
WAOA
2010
Springer
232views Algorithms» more  WAOA 2010»
14 years 10 months ago
Approximation Algorithms for Domination Search
The r-domination search game on graphs is a game-theoretical approach to several graph and hypergraph parameters including treewidth and hypertree width. The task is to identify t...
Fedor V. Fomin, Petr A. Golovach, Dimitrios M. Thi...