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» Algorithms for Implicit Deformable Models
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123
Voted
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 6 months ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
111
Voted
CGF
1999
186views more  CGF 1999»
15 years 24 days ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...
156
Voted
CGF
2010
182views more  CGF 2010»
14 years 11 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
CEC
2008
IEEE
15 years 7 months ago
Real-time evolution of an embedded controller for an autonomous helicopter
— In this paper we evolve the parameters of a proportional, integral, and derivative (PID) controller for an unstable, complex and nonlinear system. The individuals of the applie...
Benjamin N. Passow, Mario A. Góngora, S. Co...
110
Voted
APN
2004
Springer
15 years 6 months ago
Reachability Set Generation for Petri Nets: Can Brute Force Be Smart?
Generating the reachability set is one of the most commonly required step when analyzing the logical or stochastic behavior of a system modeled with Petri nets. Traditional “expl...
Gianfranco Ciardo