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» Algorithms for Interactive Editing of Level Set Models
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Publication
222views
16 years 9 months ago
Quantitative Description of Spatially Homogeneous Textures by Characteristic Grey Level Co-Occurrences
Gibbs random eld model with multiple pairwise pixel interactions describes each type of spatially homogeneous image textures in terms of a pixel neighbourhood and Gibbs potentials...
Georgy Gimel'farb
IV
2005
IEEE
136views Visualization» more  IV 2005»
15 years 3 months ago
Improved Visual Clustering of Large Multi-dimensional Data Sets
Lowering computational cost of data analysis and visualization techniques is an essential step towards including the user in the visualization. In this paper we present an improve...
Eduardo Tejada, Rosane Minghim
TIP
2010
94views more  TIP 2010»
14 years 4 months ago
User-Friendly Interactive Image Segmentation Through Unified Combinatorial User Inputs
One weakness in the existing interactive image segmentation algorithms is the lack of more intelligent ways to understand the intention of user inputs. In this paper, we advocate t...
Wenxian Yang, Jianfei Cai, Jianmin Zheng, Jiebo Lu...
DATE
2005
IEEE
154views Hardware» more  DATE 2005»
15 years 3 months ago
A Time Slice Based Scheduler Model for System Level Design
Efficient evaluation of design choices, in terms of selection of algorithms to be implemented as hardware or software, and finding an optimal hw/sw design mix is an important re...
Luciano Lavagno, Claudio Passerone, Vishal Shah, Y...
DATE
2003
IEEE
86views Hardware» more  DATE 2003»
15 years 3 months ago
Layered, Multi-Threaded, High-Level Performance Design
A primary goal of high-level modeling is to efficiently explore a broad design space, converging on an optimal or near-optimal system architecture before moving to a more detaile...
Andrew S. Cassidy, JoAnn M. Paul, Donald E. Thomas