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ECCV
2004
Springer
15 years 11 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
PODS
2009
ACM
130views Database» more  PODS 2009»
15 years 10 months ago
The finite model theory toolbox of a database theoretician
For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
Leonid Libkin
I3D
2010
ACM
15 years 7 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
ATAL
2009
Springer
15 years 4 months ago
Leader-follower strategies for robotic patrolling in environments with arbitrary topologies
Game theoretic approaches to patrolling have become a topic of increasing interest in the very last years. They mainly refer to a patrolling mobile robot that preserves an environ...
Nicola Basilico, Nicola Gatti, Francesco Amigoni
DSRT
2008
IEEE
15 years 4 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi