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» Algorithms for Parity Games
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CIE
2009
Springer
15 years 4 months ago
Stability under Strategy Switching
We suggest that a process-like notion of strategy is relevant in the context of interactions in systems of self-interested agents. In this view, strategies are not plans formulated...
Soumya Paul, Ramaswamy Ramanujam, Sunil Easaw Simo...
ROBOCUP
2009
Springer
214views Robotics» more  ROBOCUP 2009»
15 years 4 months ago
Real-Time Ball Tracking in a Semi-automated Foosball Table
In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
Rob Janssen, Jeroen de Best, René van de Mo...
SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
15 years 4 months ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha
CEC
2008
IEEE
15 years 4 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
IAT
2008
IEEE
15 years 4 months ago
Bargaining in Markets with One-Sided Competition: Model and Analysis
The automation of agents that bargain within markets is a challenging open problem. In these settings a seller agent can take advantage from the competition among several buyer ag...
Nicola Gatti