We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a f...
In this paper, we proposed a spatial-temporal de-interlacing algorithm for conversion of interlaced video to progressive video. Our proposed algorithm estimates the motion traject...
Tak-Song Chong, Oscar C. Au, Tai-Wai Chan, Wing-Sa...
Low density parity check (LDPC) codes are one of the most powerful error correcting codes known. Recent research have pointed out their potential for a low cost, low latency hardw...
This paper generalizes existing connections between automata and logic to a coalgestraction level. Let F : Set Set be a standard functor that preserves weak pullbacks. We introdu...
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...