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IFIP
1993
Springer
15 years 1 months ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx
83
Voted
ICALP
1994
Springer
15 years 1 months ago
On the Cost of Recomputing: Tight Bounds on Pebbling with Faults
We introduce a formal framework to study the time and space complexity of computing with faulty memory. For the fault-free case, time and space complexities were studied using the...
Yonatan Aumann, Judit Bar-Ilan, Uriel Feige
AINA
2004
IEEE
15 years 1 months ago
Generating Digital Signatures on Mobile Devices
With the explosion of the mobile communication market, more and more handheld devices act as clients in the Internet. People use these devices to purchase books, play games, recei...
Yu Lei, Deren Chen, Zhongding Jiang
SIGGRAPH
2010
ACM
15 years 1 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
ATAL
2006
Springer
15 years 1 months ago
Reducing price fluctuation in continuous double auctions through pricing policy and shout improvement
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...