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ATAL
2010
Springer
14 years 10 months ago
A quantified distributed constraint optimization problem
In this paper, we propose a Quantified Distributed Constraint Optimization problem (QDCOP) that extends the framework of Distributed Constraint Optimization problems (DCOPs). DCOP...
Toshihiro Matsui, Hiroshi Matsuo, Marius-Calin Sil...
80
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CGF
2008
108views more  CGF 2008»
14 years 9 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
KER
2008
193views more  KER 2008»
14 years 9 months ago
The 1st international workshop on computational social choice
Computational social choice is a new discipline currently emerging at the interface of social choice theory and computer science. It is concerned with the application of computati...
Ulle Endriss
SAC
2008
ACM
14 years 9 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
TCS
2010
14 years 8 months ago
Cops and Robbers from a distance
Cops and Robbers is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robbers, distance k Cops and Robbers, where t...
Anthony Bonato, Ehsan Chiniforooshan, Pawel Pralat