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» Algorithms for Parity Games
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CIMCA
2008
IEEE
15 years 5 months ago
Multi-Agent Petri-Games
We introduce a language for the representation of a subset of strategic interactions. The representation is based on petri nets. Representable games are restricted to have a fini...
Rustam Tagiew
FSTTCS
2008
Springer
15 years 14 days ago
Explicit Muller Games are PTIME
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
Florian Horn
ATAL
2009
Springer
15 years 6 months ago
Multiagent learning in large anonymous games
In large systems, it is important for agents to learn to act effectively, but sophisticated multi-agent learning algorithms generally do not scale. An alternative approach is to ...
Ian A. Kash, Eric J. Friedman, Joseph Y. Halpern
SIGECOM
2010
ACM
184views ECommerce» more  SIGECOM 2010»
15 years 4 months ago
Computing pure strategy nash equilibria in compact symmetric games
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to “compact” representati...
Christopher Thomas Ryan, Albert Xin Jiang, Kevin L...
CORR
2008
Springer
103views Education» more  CORR 2008»
14 years 11 months ago
Generating Random Graphs with Large Girth
We present a simple and efficient algorithm for randomly generating simple graphs without small cycles. These graphs can be used to design high performance Low-Density Parity-Chec...
Mohsen Bayati, Andrea Montanari, Amin Saberi