In a buyer-supplier game, a special type of assignment game, a distinguished player, called the buyer, wishes to purchase some combinatorial structure. A set of players, called sup...
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
We study Nash equilibria and the price of anarchy in the context of flows over time. Many results on static routing games have been obtained over the last ten years. In flows ov...
It is known that the complexity of the reinforcement learning algorithms, such as Q-learning, may be exponential in the number of environment’s states. It was shown, however, th...