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MICRO
2006
IEEE
74views Hardware» more  MICRO 2006»
15 years 5 months ago
Phoenix: Detecting and Recovering from Permanent Processor Design Bugs with Programmable Hardware
Although processor design verification consumes ever-increasing resources, many design defects still slip into production silicon. In a few cases, such bugs have caused expensive...
Smruti R. Sarangi, Abhishek Tiwari, Josep Torrella...
107
Voted
EGH
2003
Springer
15 years 4 months ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
100
Voted
SI3D
1995
ACM
15 years 3 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
NIXDORF
1992
116views Hardware» more  NIXDORF 1992»
15 years 3 months ago
Programmable Active Memories: A Performance Assessment
We present some quantitative performance measurements for the computing power of Programmable Active Memories (PAM), as introduced by [2]. Based on Field Programmable Gate Array (...
Patrice Bertin, Didier Roncin, Jean Vuillemin
SIGCOMM
2010
ACM
14 years 12 months ago
SwitchBlade: a platform for rapid deployment of network protocols on programmable hardware
We present SwitchBlade, a platform for rapidly deploying custom protocols on programmable hardware. SwitchBlade uses a pipeline-based design that allows individual hardware module...
Muhammad Bilal Anwer, Murtaza Motiwala, Muhammad M...