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PARELEC
2006
IEEE
15 years 5 months ago
Scientific Programming for Heterogeneous Systems - Bridging the Gap between Algorithms and Applications
High performance computing in heterogeneous environments is a dynamically developing area. A number of highly efficient heterogeneous parallel algorithms have been designed over l...
Alexey L. Lastovetsky
WSCG
2004
189views more  WSCG 2004»
15 years 1 months ago
Hardware Accelerated Soft Shadows using Penumbra Quads
Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
Jukka Arvo, Jan Westerholm
81
Voted
ISCAS
2008
IEEE
118views Hardware» more  ISCAS 2008»
15 years 6 months ago
Algorithm for parallel inverse halftoning using partitioning of Look-Up Table (LUT)
— The Look-Up Table (LUT) method for inverse halftoning is fast and computation-free technique employed to obtain good quality images. In this work we propose a new algorithm to ...
Umair F. Siddiqi, Sadiq M. Sait
ASIASIM
2004
Springer
15 years 5 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
ICDE
1996
IEEE
134views Database» more  ICDE 1996»
16 years 1 months ago
Parallel Pointer-Based Join Algorithms in Memory-mapped Environments
Three pointer-based parallel join algorithms are presented and analyzed for environments in which secondary storage is made transparent to the programmer through memory mapping. B...
Peter A. Buhr, Anil K. Goel, Naomi Nishimura, Prab...