We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
This paper describes new methods for maintaining a point-location data structure for a dynamically changing monotone subdivision S. The main approach is based on the maintenance of...
We are interested in the following mesh refinement problem: given an input set of points P in Rd , we would like to produce a good-quality triangulation by adding new points in P....
We investigate and compare two forms of recursion on sets for querying nested collections. The rst one is called sri and it corresponds to sequential processing of data. The second...
The need of using spatial vector data for web-based and mobile applications has been increasing rapidly. Vector spatial data is difficult to generalise (that is, to derive a suita...