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» Algorithms for Triangulated Terrains
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CGF
2010
155views more  CGF 2010»
14 years 9 months ago
Feature based terrain generation using diffusion equation
This paper presents a diffusion method for generating terrains from a set of parameterized curves that characterize the landform features such as ridge lines, riverbeds or cliffs....
Houssam Hnaidi, Eric Guérin, Samir Akkouche...
81
Voted
CVPR
2007
IEEE
15 years 11 months ago
Fast Terrain Classification Using Variable-Length Representation for Autonomous Navigation
We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient ...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...
COMPGEOM
2005
ACM
14 years 11 months ago
Star splaying: an algorithm for repairing delaunay triangulations and convex hulls
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
Jonathan Richard Shewchuk
GIS
2007
ACM
15 years 10 months ago
Multi-scale dual morse complexes for representing terrain morphology
We propose a new multi-scale terrain model, based on a hierarchical representation for the morphology of a terrain. The basis of our morphological model is a dual Morse decomposit...
Emanuele Danovaro, Leila De Floriani, Maria Vitali...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 1 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman