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» Algorithms for Triangulated Terrains
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AROBOTS
2002
126views more  AROBOTS 2002»
14 years 9 months ago
Selecting Landmarks for Localization in Natural Terrain
We describe techniques to optimally select landmarks for performing mobile robot localization by matching terrain maps. The method is based upon a maximum-likelihood robot localiza...
Clark F. Olson
COMPGEOM
2006
ACM
15 years 1 months ago
I/O-efficient batched union-find and its applications to terrain analysis
Despite extensive study over the last four decades and numerous applications, no I/O-efficient algorithm is known for the union-find problem. In this paper we present an I/O-effic...
Pankaj K. Agarwal, Lars Arge, Ke Yi
ASPDAC
2001
ACM
103views Hardware» more  ASPDAC 2001»
15 years 1 months ago
Efficient minimum spanning tree construction without Delaunay triangulation
Given n points in a plane, a minimum spanning tree is a set of edges which connects all the points and has a minimum total length. A naive approach enumerates edges on all pairs o...
Hai Zhou, Narendra V. Shenoy, William Nicholls
IROS
2008
IEEE
129views Robotics» more  IROS 2008»
15 years 4 months ago
Near-optimal navigation of high speed mobile robots on uneven terrain
—This paper proposes a method for near-optimal navigation of high speed mobile robots on uneven terrain. The method relies on a layered control strategy. A high-level planning la...
Karl Iagnemma, Shingo Shimoda, Zvi Shiller
ICPR
2010
IEEE
15 years 2 months ago
Fast and Spatially-Smooth Terrain Classification Using Monocular Camera
In this paper, we present a monocular camera based terrain classification scheme. The uniqueness of the proposed scheme is that it inherently incorporates spatial smoothness while...
Chetan Jakkoju, Madhava Krishna, C. V. Jawahar