We present a fast multi-robotic exploration methodology for 2D and 3D terrains. An asynchronous exploration strategy is introduced which shows significant improvements over the ex...
Rahul Sawhney, K. Madhava Krishna, Kannan Srinatha...
Several sophisticated methods are available for efficient rendering of out-of-core terrain data sets. For huge data sets the use of preprocessed tiles has proven to be more effici...
Roland Wahl, Manuel Massing, Patrick Degener, Mich...
In this paper, we propose a robust and efficient Lagrangian approach for modeling dynamic interfaces between different materials undergoing large deformations and topology change...
This paper analyses the probability that randomly deployed sensor nodes triangulate any point within the target area. Its major result is the probability of triangulation for any p...
We consider problems of geometric exploration and selfdeployment for simple robots that can only sense the combinatorial (non-metric) features of their surroundings. Even with suc...