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» Algorithms for Triangulated Terrains
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SGP
2003
14 years 11 months ago
Edge-Sharpener: Recovering Sharp Features in Triangulations of non-adaptively re-meshed surfaces
3D scanners, iso-surface extraction procedures, and several recent geometric compression schemes sample surfaces of 3D shapes in a regular fashion, without any attempt to align th...
Marco Attene, Bianca Falcidieno, Michela Spagnuolo...
IROS
2007
IEEE
144views Robotics» more  IROS 2007»
15 years 4 months ago
Bipedal walking on rough terrain using manifold control
— This paper presents an algorithm for adapting periodic behavior to gradual shifts in task parameters. Since learning optimal control in high dimensional domains is subject to t...
Tom Erez, William D. Smart
PKDD
2005
Springer
94views Data Mining» more  PKDD 2005»
15 years 3 months ago
Visual Terrain Analysis of High-Dimensional Datasets
Abstract. Most real-world datasets are, to a certain degree, skewed. When considered that they are also large, they become the pinnacle challenge in data analysis. More importantly...
Wenyuan Li, Kok-Leong Ong, Wee Keong Ng
TROB
2008
124views more  TROB 2008»
14 years 9 months ago
A Dynamic-Model-Based Wheel Slip Detector for Mobile Robots on Outdoor Terrain
Abstract--This paper introduces a model-based approach to estimating longitudinal wheel slip and detecting immobilized conditions of autonomous mobile robots operating on outdoor t...
Chris C. Ward, Karl Iagnemma
SIGGRAPH
1998
ACM
15 years 2 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet