Sciweavers

665 search results - page 59 / 133
» Algorithms for Triangulated Terrains
Sort
View
3DPVT
2006
IEEE
145views Visualization» more  3DPVT 2006»
15 years 3 months ago
The Recursive Multi-Frame Planar Parallax Algorithm
This paper presents a method for obtaining accurate dense elevation and appearance models of terrain using a single camera on-board an aerial platform. Applications of this method...
Christopher Geyer, Todd Templeton, Marci Meingast,...
UAI
2008
14 years 11 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
COMPGEOM
2011
ACM
14 years 1 months ago
Three problems about dynamic convex hulls
We present three results related to dynamic convex hulls: • A fully dynamic data structure for maintaining a set of n points in the plane so that we can find the edges of the c...
Timothy M. Chan
VISUALIZATION
1999
IEEE
15 years 2 months ago
Spiraling Edge: Fast Surface Reconstruction from Partially Organized Sample Points
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Patricia Crossno, Edward Angel
COMPGEOM
2000
ACM
15 years 2 months ago
Fast software for box intersections
We present fast implementations of a hybrid algorithm for reporting box and cube intersections. Our algorithm initially takes a divide-and-conquer approach and switches to simpler...
Afra Zomorodian, Herbert Edelsbrunner