Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
For each scanned object 3D triangulation laser scanners deliver multiple sweeps corresponding to multiple laser motions and orientations. The problem of aligning these scans has b...
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...