This paper concerns the building of enhanced scene maps during real-time monocular SLAM. Specifically, we present a novel algorithm for detecting and estimating planar structure i...
- The SVG (Scalable Vector Graphics) standard allows representing complex graphical scenes by a collection of graphic vectorial-based primitives, offering several advantages with r...
Sebastiano Battiato, Gianpiero di Blasi, Giovanni ...
We discuss the design of Java applets that visualize how the Voronoi diagram of n points continuously changes as individual points are moved across the plane, or as the underlying...
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...