Let X be a smooth quadric of dimension 2m in P2m+1 C and let Y, Z X be subvarieties both of dimension m which intersect transversely. In this paper we give an algorithm for comput...
Sandra Di Rocco, David Eklund, Andrew J. Sommese, ...
— This paper presents an integrative approach to solve the coupled problem of reaching and grasping an object in a cluttered environment with a humanoid robot. While finding an ...
Michael Gienger, Marc Toussaint, Christian Goerick
One of the most important problems to solve in Solid Modeling is computing boolean operations for solids (union, intersection and difference). In this paper we present a method to...
— In this paper, we present efficient solutions for planning motions of dual-arm manipulation and re-grasping tasks. Motion planning for such tasks on humanoid robots with a hig...
Niko Vahrenkamp, Dmitry Berenson, Tamim Asfour, Ja...
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...