In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several st...
Alexandra Kolla, Konstantin Makarychev, Yury Makar...
When replace railway interlocking devices, setting up of large number of signal cables and confirming of wiring connections are required. So, it is worried that serious transport d...
Takashi Kunifuji, Jun Nishiyama, Hiroyuki Sugahara...
Humans are known to use a wide range of non-verbal behaviour while speaking. Generating naturalistic embodied speech for an artificial agent is therefore an application where tech...
We present a novel algorithm for optimally segmenting dynamic scenes containing multiple rigidly moving objects. We cast the motion segmentation problem as a constrained nonlinear...
We introduce an optimum watermark embedding technique that satisfies common watermarking requirements such as visual fidelity, sufficient embedding rate, robustness against noise ...